[explosion] #Will creeper's active-explosion turn into firework? CREEPER_EXPLODE_INTO_FIREWORK = true #Will the active-explosion firework effect hurt nearby creature? CREEPER_FIREWORK_HURT_CREATURE = true #Will the active-explosion firework destroy nearby environment just like creeper normally exploding? CREEPER_FIREWORK_DESTROY_BLOCK = false #The probability of creeper turning into firework when actively explodes. # Default: 1.0 # Range: 0.0 ~ 1.0 CREEPER_EXPLODE_INTO_FIREWORK_PROBABILITY = 1.0 [death_explosion] #Will creeper explode into firework when die? CREEPER_EXPLODE_INTO_FIREWORK_WHEN_DIE = false #Will the death-explosion firework destroy nearby environment just like creeper normally exploding? CREEPER_DEATH_FIREWORK_DESTROY_BLOCK = false #Will the death-explosion firework effect hurt nearby creature? CREEPER_DEATH_FIREWORK_HURT_CREATURE = false #The probability of creeper turning into firework when die. # Default: 1.0 # Range: 0.0 ~ 1.0 CREEPER_EXPLODE_INTO_FIREWORK_PROBABILITY_WHEN_DIE = 1.0