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[explosion]
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#Will creeper's active-explosion turn into firework?
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CREEPER_EXPLODE_INTO_FIREWORK = true
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#Will the active-explosion firework effect hurt nearby creature?
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CREEPER_FIREWORK_HURT_CREATURE = true
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#Will the active-explosion firework destroy nearby environment just like creeper normally exploding?
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CREEPER_FIREWORK_DESTROY_BLOCK = false
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#The probability of creeper turning into firework when actively explodes.
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# Default: 1.0
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# Range: 0.0 ~ 1.0
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CREEPER_EXPLODE_INTO_FIREWORK_PROBABILITY = 1.0
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[death_explosion]
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#Will creeper explode into firework when die?
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CREEPER_EXPLODE_INTO_FIREWORK_WHEN_DIE = false
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#Will the death-explosion firework destroy nearby environment just like creeper normally exploding?
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CREEPER_DEATH_FIREWORK_DESTROY_BLOCK = false
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#Will the death-explosion firework effect hurt nearby creature?
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CREEPER_DEATH_FIREWORK_HURT_CREATURE = false
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#The probability of creeper turning into firework when die.
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# Default: 1.0
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# Range: 0.0 ~ 1.0
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CREEPER_EXPLODE_INTO_FIREWORK_PROBABILITY_WHEN_DIE = 1.0
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