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2026-07-11 11:50:31 +02:00

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{
// Enable natural spawning of raid dens. Default: true
"enable_spawning": true,
// Weighted probability of each raid tier from Tier 1 to Tier 7 per dimension. Leave empty to use overworld/default. Default: {"minecraft:overworld": [9.0, 15.0, 25.0, 25.0, 20.0, 5.0, 1.0]}
"dimension_tier_weights": {
"minecraft:overworld": [
10.0,
16.0,
20.0,
24.0,
22.0,
6.0,
2.0
]
},
// The chance of a raid den spawning per dimension as 1 in X. Leave empty to use overworld/default. Default: {"minecraft:overworld": 256}
"dimension_spawn_rate": {
"minecraft:overworld": 640
},
// How long in seconds until raid dens reset (Set to -1 for no resets). Default: 7200
"reset_time": 7200,
// Whether the raid boss and raid tier changes between resets (Options: NONE, LOCK_BOTH, LOCK_TIER, LOCK_TYPE, BUCKET, ALL). Default: ALL
"cycle_mode": "ALL",
// Whether failed raids count towards the max clears. Default: false
"max_clears_include_fails": false,
// Whether the reward Pokemon attributes (IVs/Shiny/etc.) are synced between all players or rolled individually. Default: true
"sync_rewards": true,
// Whether raid crystals can be broken. Default: true
"can_break": true,
// The reward distribution algorithm (Options: random, damage, survivor). Default: random
"reward_distribution": "DAMAGE",
// The maximum number of players in a raid before shared supporting moves are disabled. Default: 4
"max_players_for_support": 4,
// The amount of raid energy required to convert a raid shard. Default: 100
"required_energy": 100
}